The Vanishing: Far Cry 6 X Stranger Things - Soviet Bunker
Lighting intention for this bunker section was to have 80's style light fixtures, warm color tone, dusty, dingy look. There are more than a few sections of hallways and rooms sit side by side so lighting had to be optimized with very tight budget. Lights were carefully placed/ overlapped to lead the player to the next playable area as well. Had many revisions working with level designers and directors to improve this.
Big shout out to Luka Romel for the initial lighting + weather setup, it ended up changed a lot and so lighting for some locations had to be completely redone by me due to the direction changes + budget for different mission beats with logic changes :)
All in all, it turned out to be great and it was very pleasant to work with the team again !
Texture Artist - Merritt Filban, Rachel Bews
Level Artist - Derek Goeckeritz, Julius Peter, Milan Beric
Team Lead Artist - Edwin Chan
Modelling Artist - Matt Kang, James Sullivan
Associate Art Director - Judy Suh
Art Director - Elliot Mallon